Pikmin Iso



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To browse GCN ISOs, scroll up and choose a letter or select Browse by Genre. If you're feeling adventurous, try the advanced rom browser. To browse GCN ISOs, scroll up and choose a letter or select Browse by Genre. If you're feeling adventurous, try the advanced rom browser. Game File: Pikmin (USA) GameCube ISO Game Size: 1.1GB Game Console: GameCube Game Region: USA Game Genre: Strategy Game Release Date: Pikmin (USA) GameCube ISO Credits Pikmin (USA) GameCube ISO Guides Pikmin (USA) GameCube ISO Cheats Pikmin (USA) GameCube ISO Guides Pikmin (USA) GameCube ISO Trophies Pikmin (USA) GameCube ISO Reviews Pikmin (USA) GameCube ISO FAQs.

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Pikmin

Developer(s)Nintendo EAD
Publisher(s)Nintendo
SeriesPikmin
Platform(s)GameCube
Release date(s)JP October 26, 2001
NA December 2, 2001
EU June 14, 2002
Genre(s)Real-time strategy
Mode(s)Single-player
Input methodsGameCube Controller
Compatibility4
Playable
GameIDsGPIP01, GPIE01, GPIJ01
See also...

Wii Version
Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia
Debug Symbol Files

Pikmin Iso

Pikmin may be small and plantlike, but they can be a space traveler's best friend. Stranded on an unknown planet, Captain Olimar must enlist the help of these native Pikmin to rebuild his spaceship before the life-support system runs out. In the meantime, you'll have to fend off attackers and solve various puzzles. To produce additional multicolored Pikmin you must defeat enemies and carry them back to the Pikmin nests called onions. But beware—watching giant predators gobble your Pikmin might make you angrier than you'd expect.

  • 1Problems
  • 2Enhancements
    • 2.116:9 Aspect Ratio Fix
    • 2.260Hz
  • 3Configuration
Pikmin

Problems

Sound Bugs

Pikmin has various sound and music issues with DSP HLE, DSP LLE corrects these issues.

Enemy Reel Stuttering

The enemy showcase reel that plays after the credits when you achieve the Happy Ending has minor stuttering with default settings, most noticeable on the scrolling text. Setting Texture Cache Accuracy to Medium resolves the issue.

Enhancements

16:9 Aspect Ratio Fix

The built-in Widescreen Hack causes clipping and reflection issues. The following Action Replay codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.

NA

EU

60Hz

These Gecko codes force 60hz rendering.

NA

EU

HD Texture Pack

Pikmin HD Texture Pack by HenrikoMagnifico

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

ConfigSettingNotes
Texture Cache AccuracyPosition 2 (Medium)Resolves pre-rendered video stuttering

Audio

ConfigSettingNotes
DSP Emulator EngineLLERender audio appropriately

Version Compatibility

Pikmin Iso Rom

The graph below charts the compatibility with Pikmin since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-13207(current)

Pikmin Iso Emuparadise

2.0(r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
2.0Windows XPAMD Athlon II x2 215 @ 3.45GHzNVIDIA GeForce 7025(: Game completed! Sound disappears in intro and some other places. Small slowdowns in huge places.†.fl.l).
3.0Mac OS X 10.7.4 LionIntel Core i7 @ 2.2GHzAMD Radeon HD 6750MWorks great at 100% speed almost all of the time, using 80+ Pikmin will cause a slight slowdown (from 100% to 87%, not major at all). No bugs encountered, completely finished the game.Axxer
r7687Windows 7AMD Athlon 64 X2 4400 @ 2.2GHzNVIDIA GeForce GT 440Perfect, but having more than 60 active Pikmins causes the game to slow down.Endres
3.0-151Windows 7AMD Phenom II X6 Black 1100TAMD Radeon HD 6850Perfect, without any crash or slowdown during all game, just some audio crackling sometimes, I recommend LLE audio pluginAldaris
3.0-201Windows 7Intel Core i7-2700K @ 4.2GHzNVIDIA GeForce GTX 570 HDPerfect with LLE audio pluginbcheng
3.0-801Windows 7Intel Core i7-2670QM @ 2.2GHzNVIDIA GeForce GTX 560MPerfect, minor slow down with 100 Pikmin in the field with LLE Audio enabled. AR Codes no longer appear to crash the Emulator on StartupPhazon Lord
4.0.2Windows 7AMD Phenom II X4 965 BlackAMD Radeon HD 5850Runs smoothly with fully working, bug/crackle-free sound at 30FPS with Progressive Scan enabled, and the internal resolution set to 3x native (1920x1584) running in fullscreen at 1092x1080 with scaled EFB copies, EFB on and set to virtual, OpenMP Texture Decoder on but otherwise default settings. Experiences minor slowdowns (~24-27FPS) when more than approximately 60 pikmin are on-screen at the same time.incassum
4.0-1487Windows 8.1AMD A6-6400k @ 3.9GHzAMD Radeon HD 8470DRuns perfectly at 60FPS with 3x native resolution (1920x1584) running in fullscreen at 1280x1024xbox360fan05
4.0-2654 VR-HydraWindows 8.1Intel Core i7-4770K @ 3.5GHzNVIDIA GeForce GTX 760Runs okay at 29FPS with resolution (1920x1080) running in fullscreenVRBites.com
4.0-4163Ubuntu 14.04Intel Core i3-3220 @ 3.3GHzNVIDIA GeForce GTX 650Almost perfect. Can have minor slowdown in Forest of Hope with 100 pikmin out. Some issues with stereo sound using HLE but otherwise fully playable.Xerxes
5.0-6121Windows 10Intel Core i3-3220 @ 3.3GHzNVIDIA GeForce GTX 1060The enemy showcase video after the end credits drops frames without Texture Cache Accuracy: Medium, most noticeable on the scrolling text. There's barely any difference between LLE and HLE audio, but there are some missing sounds in HLE such as the ship's blast off sound at the end of each day; using LLE resolves this. Everything else works fine with default settings.Xerxes

Gameplay Videos

GameCube
  • Pikmin(2001)
  • Pikmin 2(2004)
Nintendo Wii

Pikmin Iso Dolphin

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